Example use:
IsomCoord3D c(frm); // c will draw on the frame frm c.setFgColor(BLACK); // this function sets the color of // the attached frame c.setScale(0.1); // this sets the size of a logical unit c.jump(15.2, 17, 44); c.lineTo(33.2, 32, 45); c.box(45, 56, 67, -123, -23, -56, RED); //etc...
virtual int orientation()
Returns the orientation of the system
0 | the z axis is down (default) |
1 | the z axis is up |
0 | the z axis is down (default) |
1 | the z axis is up |
virtual void map(double x, double y, double z, int *i, int *j) See also:
Maps the 3D coordinates of the point (x, y, z) to the
frame pixel coordinates.
Coord3D::map