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bool | capd::covrel::OutSide (const HSet3D &, const HSet3D::FloatVector &) |
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bool | capd::covrel::InSide (const HSet3D &, const HSet3D::FloatVector &) |
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bool | capd::covrel::Across (const HSet3D &, const HSet3D::FloatVector &) |
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bool | capd::covrel::MapAway (const HSet3D &, const HSet3D::FloatVector &) |
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bool | capd::covrel::LeftSide (const HSet3D &, const HSet3D::FloatVector &) |
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bool | capd::covrel::RightSide (const HSet3D &, const HSet3D::FloatVector &) |
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bool | capd::covrel::OutSide (const HSet3D &, const HSet3D::IntervalVector &) |
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bool | capd::covrel::InSide (const HSet3D &, const HSet3D::IntervalVector &) |
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bool | capd::covrel::Across (const HSet3D &, const HSet3D::IntervalVector &) |
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bool | capd::covrel::MapAway (const HSet3D &, const HSet3D::IntervalVector &) |
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bool | capd::covrel::LeftSide (const HSet3D &, const HSet3D::IntervalVector &) |
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bool | capd::covrel::RightSide (const HSet3D &, const HSet3D::IntervalVector &) |
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